Remix a rig
Pick an existing Spine rig and describe a new look. The skeleton and every animation stay the same — only the textures change.
Step 2 · Describe the new look
Textures are repainted to fit the existing atlas regions, so every animation keeps working.
Tweak the rig
Live in your browser, no model calls. Run a remix to save edits into its skeleton file.
Auto-tweak
Run a remix first: auto-tweak compares it with the original rig.
#ffffff
Off
Recolors the darks, keeps highlights
100%
Transform
100%
100%
Once your remix finishes, you can describe a new animation and Muse keyframes it on the rig's bones.
38 bones·24 slots
Previewing the original rig. Your remix will appear here.
Fix parts
Once your remix finishes, you can pick parts that came out wrong on the sprite sheet and repaint just those.