One Game. One Art Direction. Any Asset Pack.
Don't throw away mismatched 2D rigs. RigForge uses Meta's Muse Image and Muse Spark to repaint character texture atlases into a single cohesive aesthetic — while keeping every bone, slot hierarchy, and keyframe animation 100% intact.
Watch Mismatched Rigs Unify in Real-Time
14 completely different base models — from Knights, Mounted Cavaliers, Gladiators, and Barbarians to Golems, Acid Grubs, Slimes, Frost Dragons, Lurkers, and Fire Whelps — traverse the battlefield and clash in melee duels when they collide. Drag the slider to transform their disparate textures into a cohesive Rotting Ghoul / Zombie Apocalypse art style!
Interactive Style Harmonizer
14-Unit Live Arena14 distinct rigs walking & flying across the battlefield. When two characters crash into each other, they stop and duel! Drag the slider or use Auto-Sweep to transform their textures into one unified art direction!
Move the slider or enable Auto-Sweep. As each character crosses the rift line, its texture atlas repaints on the GPU while keeping its walk cycle intact!
Why Game Developers Need This
Solve the #1 problem of 2D game asset production: style clashing.
1. Take Any Mismatched Assets
Game developers often buy or gather Spine 2D characters from Unity Asset Store, itch.io, or different freelancers with clashing art styles and lighting.
2. Prompt a Unified Art Direction
Feed in a single prompt (e.g. 'Comic book illustration converted to a rotting ghoul with pale olive-green skin and dark crosshatch shading') to align every asset.
3. 100% Animations Preserved
Meta's Muse repaints within existing atlas UV regions. Every walk cycle, run, attack, and death animation plays without touching a single bone.
Explore 4 Different Models & Their Transformations
Each model features its original base rig alongside multiple AI-repainted remixes. Cycle through slides, test walk/attack clips, or drag the divider to wipe between styles.
Original Armored Knight
Base Model (Upload)
Start Remixing Any Spine 2D Rig Today
Browse our library of pre-rigged characters and props, or upload your studio's own Spine rigs to repaint them with Meta's Muse models in minutes.